If there is one single method to improve your paper model skills, it is edge coloring.
Continue reading “Cutting edge coloring”
To make details pop out, you can use the “double up” method to raise them from 2D into 3D!
Continue reading “Double Up Details”
I am currently working on the Samurai Village Builder series. These will be a couple of buildings you can use to build your Japanese Village in the Sengoku era of Feudal Japan.
Continue reading “Samurai Village Builder release announcement”
I am very happy to announce the completion of the First Order Atmospheric Assault Lander a.k.a. AAL
Continue reading “scratch-built First Order Atmospheric Assault Lander”
Once I had finished the build of my sekibune I wanted to add some rigging …
Continue reading “Rigging the sekibune”
Introducing the first set in the Savages Settlements series: the Small Huts at DriveThrughRPG.com! Continue reading “Savages Settlements: Small Huts released”
Once I have the basic texture figured out it is time to start tweaking the details. Have a look at the evolution of the texturing for the small huts.
Continue reading “Orc village textures II”