To make details pop out, you can use the “double up” method to raise them from 2D into 3D!
Continue reading “Double Up Details”
I am currently working on the Samurai Village Builder series. These will be a couple of buildings you can use to build your Japanese Village in the Sengoku era of Feudal Japan.
Continue reading “Samurai Village Builder release announcement”
Once I had finished the build of my sekibune I wanted to add some rigging …
Continue reading “Rigging the sekibune”
Introducing the first set in the Savages Settlements series: the Small Huts at DriveThrughRPG.com! Continue reading “Savages Settlements: Small Huts released”
Once I have the basic texture figured out it is time to start tweaking the details. Have a look at the evolution of the texturing for the small huts.
Continue reading “Orc village textures II”
One version of the Orc hut roof will be leather. This is a new material for me. Have a look at my first attempts to create this texture.
Continue reading “Orc village textures I”
If you get bored by yet another human village, I have exciting news for you! Today I want to show you my first ‘whitebuilds’ of the orc village huts.
Continue reading “Orc village prototypes”
In fantasy architecture I have seen all variations of human towns and castles made. But for other fantasy cultures there is not that much there. We’ve got the good guys covered. But what about the bad guys? What about the Orcs!
Continue reading “Orc village sketches”